Super Mario Infinity 2: The Cursed Gem/Goals/Shrine Island

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[edit] Green Shrine Normal Exit

NEED: Green Switch activated

Beating this level will destroy a rock blocking the path to the Temple of Terror.

[edit] Blue Shrine Normal Exit

NEED: Blue Switch activated

Beating this level will destroy a rock blocking the path to the Temple of Terror.

[edit] Red Shrine Normal Exit

NEED: Red Switch activated

Beating this level will destroy a rock blocking the path to the Temple of Terror.

[edit] Yellow Shrine Normal Exit

NEED: Yellow Switch activated

Beating this level will destroy a rock blocking the path to the Temple of Terror.

[edit] Temple of Terror Normal Exit

The Temple of Terror is the same as when you last visited it, except instead of a door taking you to the ancient inscription room, there's a pipe leading to the Pit of 100 Terrors. These are rooms in which you must defeat all of the enemies to proceed. The block that once allowed you to enter Lemmy's Castle does not serve any purpose.

Super Mario Infinity 2: The Cursed Gem guide

Verdant Valley | Glass Greens | Sinkhole Sewer | Machine Mountain | Desert Plateau and Desert Depths | Rocky Ruins | Ambient Island and Frozen Frame | Bowser's Bastion | Kamek's Keep and Big Boo's Base | Post-Kamek's Keep and Big Boo's Base | Shrine Island | Vacant Void

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